Welcome to Eleven! We are a small team of Glitchen trying to reassemble the code from our beloved game Glitch! What is Glitch - or Eleven, you might ask? It's a peaceful, cooperative, massively multiplayer game in which you pet trees, milk butterflies, gasmogrify vapour, build furniture, brew hooch, grow herbs, tune bubbles, and make salt in a spice mill...with friends.
We are eager to bring the game back to the fans as well as introduce it to those that never had the privilege to experience it. Stick with us for more exciting updates! Please see our FAQ for more information about our goals.
Short little video for you guys today demonstrating some cooperation, rather than solo gameplay. Varaeth and I wanted to show you a few new two-person things that have begun to work since we’ve been working on the game. We showed you back in March that collaborative mining was working, but quoin sharding was not. Trading, transcendental radiation and even partying also work again. The party space is full of unconfigured spawners and teleport markers.
(Pardon the overall lack of polish in this video…we started to film it, then I had to reset the server for other reasons, which of course meant we both forgot to grab a quoin to get those badges out of the way. The reason it takes Varaeth so long to join me when we dive into the pool is because he was getting his badges and had a little lag on his end…
TL;DR: staging can be harder than you think when you’re still building a gameserver!)